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The Crystal Tower

 

       "Recent experiments in conjuration had ensnared me this imp."
"Last time I fall for that one believe you me."

--- Zyzyx

Hey, over here! I'm the caretaker of the crystal tower. We study the magic of the five gods here.

Zyzyx mentioned that you needed someone to explain the spells to you. It's good to know all you can about yourself and your enemies when you're in battle, so I prepared this list of spells for you. Yeah, we overheard the recruiting pitches the gods threw at you. I'll give you less hype and more facts.

Level 0 Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Speed Up 2 300 4 4 1 ----- varies   Duration: 4 seconds on a wizard, 30000/health on creatures.
Heal 2 300 3.5 3.5 1 ----- -----    
                   
Level 1 Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Insect Swarm 2 300 4 13 1 550 0   Some of the damage heals the caster.
Rock 2 300 4 11 1 650 0    
Wrath 2 300 4 13 1 550 0    
Fireball 2 300 4 13 tiny AOE 625 0    
Lightning 2 200 4 5.5 1 750 0    
                   
Level 2 Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Protective Swarm 1 400 4 53 self ???? 40   Damages melee attackers
Skin of Stone 2 400 4 110 self 0 80    
Ethereal Form 2 400 4 33 self 0 15   Blocks all damage
Fireform 2 400 4 49 self ???? 40   Damages melee attackers
Air Shield 2 400 4 73 self 0 60    
                   
Level 3 Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Slime 2 500 4 34 1 0 10    
Soul Mole 1 50 (yep!) 4 4 blue soul ----- -----   Retrieves one soul in 10 seconds at any distance (within range)
Grasping Vines 2.5 500 4 23 1 0 9   Immobilizes enemy and prevents spell targeting. Can teleport out.
Rings of Fire 2 500 4 13 1 950 10    
Freeze 2 400 4 23 1 150 varies   Duration=16000/health
                   
Level 4 Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Animate Dead 6 300 4 4 blue soul ----- perm   Resurrection time doesn't depend on number of souls
Erupt 5 800 4 35 small AOE 500-900 0    
Rainbow 2 300 4 13 6 allies ----- -----   Heals 6 of your creatures
Dragonfire 3 800 5 45 ??? 860 0    
Chain Lightning 3.5 800 5 35 6 600? 0   No friendly fire (unless your creature is in the path of a bolt)
                   
Level 5 Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Demonic Rift 7 1000 5 40 ??? 500 0   No friendly fire
Halo of Earth 4.5 1000 5 45 1 600/rock 35   Creates 6 rocks that will attack a nearby creature, one at a time
Rain of Frogs 4.5 1000 5 54 med. AOE 90/frog 25   Frogs latch onto enemies and slow them down, then explode after a few seconds.
Explosion 5 1000 5 34 small AOE 600-800 0   May throw creatures into the air and cause falling damage
Soul Wind 1 500 4 5 blue soul ----- -----   Retrieves one soul in 10 seconds at any distance (within range)
                   
Level 6 Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Wailing Wall 1 1200 5 70 wall 0 60   Drains mana very quickly
Wall of Spikes 1 1200 5 55 wall 625/spike 40   Spikes attack every five seconds
Healing Aura 3 1200 5.5 45 1 ----- 20   Heals creatures nearby
Fire Wall 1 1200 5.5 55 wall up to 800/sec 30    
Frozen Ground 6 1200 4.5 35 small AOE 150+1600 16   Freezes as the level 3 spell, causes 1600 damage to any units standing on the frozen ground when it thaws
                   
Level 7 Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Plague 7 1500 7 70 med. AOE 600-5000 19   30-260 damage per second during duration
Bombardment 7 1500 7 65 med. AOE 400/rock 35    
Vinewall 2 1500 7 85 wall 0 0   Traps enemies for 10 seconds, does not attack friendlies.
Rain of Fire 7 1500 7 75 med. AOE 500/meteor ????    
Fence 4 1400 6.5 65 wall 1200/s 30   Can't move while casting
                   
Level 8 Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Intestinal Vaporization 15 1800 7 90 1 gib -----   gibs
Death 7 1800 7 7 min special death 40   Seems to kill at most 8 creatures
Bovine Intervention 20 1800 9 90 1 gib -----    
Bore 13 1800 7 6 min large AOE vanish -----    
Charm 8 1800 11 4 min 1 charm -----   Converts an enemy creature to your side
Meanstalks 7 1800 14 4 min large AOE 200-300 30   Damage is from being thrown
Blind Rage 8 1800 8 90 med. AOE rage 30   Enraged creatures attack the nearest target, friendly or not.
Volcano 7 1800 7 6 min large AOE special 60   Rapid damage at center, plus boulders can cause up to 1000 damage
Cloudkill 6 1600 7 60 med. AOE 900/bolt 30    
Tornado 6 1800 7 6 min small AOE 100-1000 25   Damage is from falling after the spell ends
                   
                   
Buildings Casting time Mana Cost Magic Delay Spell Recharge Targets Damage Duration   Notes
                   
Manalith 8 800 9 18 1 fountain        
Guardian 4 300 4 5 friendly creature        
Convert 5 800 5 6 red soul        
Desecrate   1000     friendly creature        
Teleport 2 800 4 18 1 structure        
Shrine 9 800 9 18 1 fountain        

 

Mana Flow

Manaliths Mana-
 hoars
  Mana Flow
(per second)
Manaliths Mana-
 hoars
  Mana Flow
(per second)
 
near altar/shrine 0   18 3 1   53
near mana fountain 0   35 3 2   105
near manalith 0   35 3 3   158
        3 4   210
        3 5   263
 
1 1   18 4 1   70
1 2   35 4 2   140
1 3   53 4 3   210
1 4   70 4 4   280
1 5   88 4 5   350
 
2 1   35 5 1   88
2 2   70 5 2   175
2 3   105 5 3   263
2 4   140 5 4   350
2 5   175 5 5   438


Last Updated on 1/13/01
This document is copyrighted. If you distribute it, Marduk will rise from the dead and hunt you down. I can make that happen. Really. Don't test me, I'm not kidding.

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